![]() Previous experience with Blender is helpful but not required. Given that Blender is an unfamiliar tool for many of our new artists, we’ve been working actively to make sure everyone here gets the know-how and support they need to quickly get up to speed. ![]() ![]() Readers should have a basic understanding of Godot, being able to navigate the UI, understand the inspector panel, create scenes, add scripts to game objects, and more. As a free and open-source tool, it also contributes to making game development more accessible and collaborative. This book is for game developers who are looking to make the transition from 2D to 3D games.
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